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	<description>A crazy random stick figure comic that stars Cometman, a superhero, and many other people who engage in random acts of humor for no good reason. Loads of fun!</description>
	<lastBuildDate>Tue, 29 Mar 2011 05:26:01 +0000</lastBuildDate>
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		<title>Xenogears: Second Impressions</title>
		<link>http://cometmancomic.com/cometman/?p=388</link>
		<comments>http://cometmancomic.com/cometman/?p=388#comments</comments>
		<pubDate>Sat, 12 Feb 2011 18:16:13 +0000</pubDate>
		<dc:creator>GildedFox</dc:creator>
				<category><![CDATA[KysgarQ's Reviews]]></category>

		<guid isPermaLink="false">http://cometmancomic.com/cometman/?p=388</guid>
		<description><![CDATA[So I&#8217;ve said before to my friends that Xenogears still sits in my top 10 even though I hadn&#8217;t played it in 10 years. However, my recent experiences with playing the likes of King&#8217;s Quest V and other old games again have made me decide that nostalgia is a bugger, so I decided I should [...]]]></description>
			<content:encoded><![CDATA[<p>So I&#8217;ve said before to my friends that Xenogears still sits in  my  top 10 even though I hadn&#8217;t played it in 10 years. However, my  recent  experiences with playing the likes of King&#8217;s Quest V and other old games  again have made me decide that nostalgia is a bugger, so I decided I  should probably  revalidate my claims and play Xenogears again.</p>
<p><img title="ibmpc_kq5_finale.png" src="http://4.bp.blogspot.com/_4C1ZwEub0Po/S9IaALmL9HI/AAAAAAAABhQ/BptcVfM0fRk/s320/ibmpc_kq5_finale.png" alt="ibmpc_kq5_finale.png" /><br />
<span style="font-size: xx-small;"><em>A little cheese is what it takes to power all the magic in the world&#8230;.</em></span></p>
<p>Thanks to the recent release on PSN, I can finally do this on my PSP.</p>
<p>Here are my impressions:</p>
<p>First, games used to be different. Not all games&#8230; <img title="Mario.jpg" src="http://images.wikia.com/unmario/images/7/7c/Mario.jpg" alt="Mario.jpg" width="50" height="96" /> But some games, particularly in the RPG genre, were completely different 10 years ago.</p>
<p>Now I&#8217;m currently playing Mass Effect 2 and Xenogears at the same  time,  and I think that even though they come from completely different   hemispheres, comparing the two does a good job to describe the   differences I&#8217;m referring to.</p>
<p>Games these days hold your hand &#8211; and I don&#8217;t necessarily mean when  it  comes to difficulty. I tout Demon&#8217;s Souls as a great game because it   DOESN&#8217;T hold your hand, but DS is also still basically the RPG Mega Man   game &#8211; you still move from point A to point B and there is little   ambiguity on how to get there.</p>
<p>Somewhere around Final Fantasy X though, hand-holding linearity   happened in RPGs too, and even in Mass Effect 2 there is little   confusion about what you need to do to move on with the game &#8211;   particularly when you actually hit a quest.</p>
<p>In Xenogears, even though my memory of it screams that the story  was  the biggest draw, it seems like the plot is that Naked 2-year-old   that&#8217;s escapes from the house; a pain in the neck to catch and it tries   to escape every chance it gets. The linearity is still there, but the   hand just keeps running from you.</p>
<p><img title="toddler-running-away-from-potty.jpg" src="http://www.parentsconnect.com/editorial_images/0/toddler-running-away-from-potty.jpg" alt="toddler-running-away-from-potty.jpg" /><br />
<span style="font-size: xx-small;">Get back here you stupid Plot!</span></p>
<p>I&#8217;ll recount my recent experience to elaborate;<br />
After  destroying my hometown, I wander off into the woods. Thanks to  Dues Ex  (Citan) I get my gear back and save the girl. The girl turns  out to be  the enemy and runs away.</p>
<p>We wander off into this desert town and Dues Ex keeps telling me  that  we need to fix the Gear although he doesn&#8217;t sufficiently explain  why &#8211;  this seems kind of important because in the background everyone  keeps  whispering that I&#8217;m some kind of God-Killer, but it&#8217;s like they  don&#8217;t  really want to tell you.</p>
<p><img title="4314624557_87828ab5f9.jpg" src="http://farm3.static.flickr.com/2710/4314624557_87828ab5f9.jpg" alt="4314624557_87828ab5f9.jpg" width="200" height="150" /><br />
<span style="font-size: xx-small;">Left: Citan Right: Fei &#8211; who doesn&#8217;t know he&#8217;s wearing a hocky mask and wielding a Chainsaw.</span></p>
<p>Finally after wandering around town and talking to people who are in   Awe over this Giant Mecha I stole, Citan decides to drive a car out   into the desert without me and tells me to go wait in the Bar.</p>
<p>I&#8217;m  like &#8220;Okay&#8221; so I go to the bar even though everyone tells me that  it&#8217;s  dangerous to go alone into the desert and Citan forgot his sword  (Which  incidentally, he forgets this sword until like 3/4 through the  game.)</p>
<p>I talk to everyone in the bar, including this Elvis guy with green  hair  named &#8220;Big Joe&#8221; and I realise they&#8217;re not going to help me at all,  so I  wander the entire town for half an hour trying to figure out where  the  next cutscene initiates.</p>
<p>I get the idea that I should go into the desert, which I vaguely   remember from the first time I played, but when I leave the town, it   just puts me on the world map with  no real direction at that point.</p>
<p>Finally  I&#8217;m like &#8220;Screw it!&#8221; and I wander off into the desert to level  up a bit  when SUDDENLY the screen goes black and cuts to Fei wandering  around  like an idiot through the desert on foot with no supplies going  &#8220;Oy  Citan!&#8221;</p>
<p><img title="13desert.png" src="http://www.whatdoesgodneedwithastarship.com/13desert.png" alt="13desert.png" width="200" height="150" /><br />
<span style="font-size: xx-small;">&#8220;Oy Citan! Big Joe is a freaky guy and I want to get away from him!&#8221;</span></p>
<p>After a good minute of this Fei sees some Gears flying around, and  then  some more gears flying around and then some guys on bicycles&#8230;</p>
<p>So he runs up to one of the guys on the bicycle, knocks him off, says &#8220;Hey I&#8217;m borrowing this&#8221; and then leaves him for dead.</p>
<p><img title="15motorcycle.png" src="http://www.whatdoesgodneedwithastarship.com/15motorcycle.png" alt="15motorcycle.png" width="200" height="148" /><br />
<span style="font-size: xx-small;">Yea Haw! Stealing from homes aint nothing compared to this!</span></p>
<p>The plot does a pretty good job being linear after this point, up  until  I get control of the Yggdrasil where I accidently parked myself in   Nisan when I was supposed to go to Aveh, but it&#8217;s when I actually found   Aveh when the clothes came off and the plot got away again&#8230;</p>
<p>The saddest thing is, I really think my inability to be a good   plot-parent comes from the fact that newer games have pampered me. Even   Mass Effect 2, when you land on various planets, has about 3-5 rooms to   explore &#8211; this includes the Massive Citadel, which adds about two more   rooms.</p>
<p><img title="Mass_effect_citadel_keeper_map.png" src="http://images.wikia.com/masseffect/images/3/37/Mass_effect_citadel_keeper_map.png" alt="Mass_effect_citadel_keeper_map.png" width="420" height="340" /><br />
<span style="font-size: xx-small;">It might<em> look</em> complex here, but most of this is hallways.</span></p>
<p>I get to Aveh (in Xenogears), and there are no less than 14  buildings  that I can enter, not including the couple that I&#8217;m not  allowed to  enter <em>yet</em> because Citan says it&#8217;s not time to have fun&#8230;.</p>
<p><img title="2803476823_31b0e9e225.jpg?v=0" src="http://farm4.static.flickr.com/3051/2803476823_31b0e9e225.jpg?v=0" alt="2803476823_31b0e9e225.jpg?v=0" width="420" height="306" /><br />
<span style="font-size: xx-small;">It actually FEELS like a city!<br />
</span><br />
The thing about these 14 buildings is that most of them  contain  frivolous things like a girl that collects cats and her  complaining  mother, or a Senile Old Man who thinks you&#8217;re his son coming  home from  draft dodging after 10 years&#8230; EVERY TIME YOU ENTER HIS  HOUSE!</p>
<p>The best part is that after barging into a Nun&#8217;s open window, I find   out that I have to go &#8220;Gather Info&#8221;on how to get into the castle to   save Margie (Not going to cover why that&#8217;s the plot, but I think you get   the idea.)</p>
<p>So what does &#8220;gathering info&#8221;entail? Well, it actually kind of sort  of  makes sense in a mind boggling sort of way, I just kept walking past   what I needed to do for a good hour or so.</p>
<p>First, I went to the town square and was <em>headed</em> to the castle  when one of my party members (who&#8217;s actually the lost  prince) says &#8220;Hey  I shouldn&#8217;t go there, because, you know, they might  recognize me.&#8221;  (And by the way, every townsperson and their DOG seems to  know who this  guy is even though he&#8217;s supposed to have been kept secret  this whole  time.)</p>
<p>So my thought is &#8220;Okay, well I don&#8217;t need to go there&#8221; so when Citan   asks me if we should just go up alone I&#8217;m like &#8220;nope!&#8221; and procede to   wander around for another half-hour (Good thing the music in this game   is pretty good.)</p>
<p>Finally I break down and go up to the top of the mountain castle   (without the prince) and discover that that&#8217;s where I can sign up for a   martial arts tournament, which Citan decides would be a great idea to   distract the guards so Bart can sneak into the castle and save Margie!</p>
<p>GENIUS!</p>
<p>So excited that I actually found what I&#8217;m supposed to  do, I run to the  Nun mashing the Triangle button over and over as if  jumping signified  my glee when suddenly&#8230;</p>
<p><img title="9-SLUS_006.64_23062007_013500_0555.jpg" src="http://lparchive.org/Xenogears/Update%2011/9-SLUS_006.64_23062007_013500_0555.jpg" alt="9-SLUS_006.64_23062007_013500_0555.jpg" /><br />
<span style="font-size: xx-small;">Hey guys! Have you seen a naked kid around here??</span></p>
<p>Bart says that we haven&#8217;t gathered enough info because we haven&#8217;t found a way <em>into</em> the castle yet. BUT I&#8217;VE TALKED TO EVERY FREAKING PERSON (AND THEIR CATS) IN THE WHOLE TOWN!</p>
<p>But then, it IS a huge town.</p>
<p>So now I&#8217;m looking for a way into the castle, and the first thing I think is the &#8220;Sewers&#8221; because anyone that watched <em>Lady Hawk</em> knows that&#8217;s the best way in, and out, of anything medieval style.</p>
<p>I find one sewer drain that tells me it&#8217;s locked&#8230;</p>
<p><img title="Smiley.png" src="http://cosmobc.com/tabs/Smiley.png" alt="Smiley.png" width="200" height="200" /><br />
<span style="font-size: xx-small;">Wuheerre&#8217;s the Key?? Where is it??</span></p>
<p>So I wander to the other side of town and find another Old Man who   tells me that the reason that the grate is locked is because some kid   got stuck down there once &#8211; and that kid was the Armor Smith&#8217;s kid. So I   go to the Armor Smith, who seems interested in nothing but selling   stuff and buying my monster parts &#8211; but his daughter says she has a   brother who likes to play hide and seek&#8230;</p>
<p>THAT KID?? THE HIDE AND SEEK KID!? BUT WHERE DID HE GO?? HE&#8217;S PLAYING HIDE AND SEEK RIGHT NOW!!</p>
<p>So  yeah, what I thought was a stupid side-quest was actually kind-of   sort-of part of the game. It actually IS still a stupid sidequest (which   gives you a stupid sidequest &#8220;I did it&#8221; medal if you find him all five   times) but since I talked to the Hide-and-Seek kid BEFORE I talked to   the Old man, the kid was now HIDING instead of being in plain sight   where I could ask him who has the key to the grate. So after finally   finding the kid he rattles off into this long story about how the   waterway leads to the castle and then he tells me that the Old man who   told me about him actually has the key.</p>
<p>Thanks Old Man, I hope the Kislev shoot your civilian face when they invade later.</p>
<p>So  yeah, finally I get into the castle, fight in the tournament, steal a   wedding dress from a whiner, and finish the quest to save Margie who   brings home a stuffed animal who is not actually a stuffed animal but   actually a rodent that grows into collosal heights so she can be the   token cutsey party member without actually having to pilot a giant   mecha&#8230;.</p>
<p><img title="Xenogears.jpg" src="http://static.tvtropes.org/pmwiki/pub/images/Xenogears.jpg" alt="Xenogears.jpg" /></p>
<p>And  yet, somehow, I still love this game. Maybe it&#8217;s the music, maybe  it&#8217;s  the oldschool translation, but as frustrating as it can be to  figure out  where I&#8217;m supposed to go, I realise that the game gives me  plenty of  hints, I&#8217;m just blind to them becuase I&#8217;ve had someone read  for me for  so long I haven&#8217;t had to figure things out myself.</p>
<p>I just don&#8217;t remember having this much trouble the first time  around,  and honestly, I wonder if I&#8217;d have trouble figuring out where to  go in  Chrono Trigger if it&#8217;d been 10 years since I played <em>it</em> &#8211; I&#8217;m pretty sure it has some similar parts (the first time you go to Medina comes to mind.)</p>
<p>Games just aren&#8217;t the same as they used to be, for better or for  worse.  Mass Effect 2, like many WRPGs, is lauded for its non-linearity,  but  it&#8217;s really just choosing what plot you want to drill through next  as  the galaxy is neatly labeled with &#8220;Want Jack to become Loyal? Go  here!&#8221;  or &#8220;Want to continue the plot? Go here!&#8221;</p>
<p>But I&#8217;m finding a certain charm to walking into pointless houses  with  pointless people in them, because it feels like I&#8217;m in an actual  world  even if they ultimately serve to distract me from what I was  actually  doing.</p>
<p>If nothing else, it&#8217;s been fun to laugh at myself.</p>
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		<title>And now we return&#8230;</title>
		<link>http://cometmancomic.com/cometman/?p=300</link>
		<comments>http://cometmancomic.com/cometman/?p=300#comments</comments>
		<pubDate>Wed, 07 Jul 2010 18:54:45 +0000</pubDate>
		<dc:creator>Serverus</dc:creator>
				<category><![CDATA[Cometman]]></category>
		<category><![CDATA[Episode 1]]></category>

		<guid isPermaLink="false">http://cometmancomic.com/cometman/?p=300</guid>
		<description><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=300" title="And now we return&#8230;"><img src="http://cometmancomic.com/cometman/comics-rss/2010-07-07-cman%20etc%20pg37.jpg" alt="And now we return&#8230;" class="comicthumbnail" title="And now we return&#8230;" />
</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=300" title="And now we return&#8230;"><img src="http://cometmancomic.com/cometman/comics-rss/2010-07-07-cman%20etc%20pg37.jpg" alt="And now we return&#8230;" class="comicthumbnail" title="And now we return&#8230;" />
</a></p>]]></content:encoded>
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		<title>Saddled With Trouble</title>
		<link>http://cometmancomic.com/cometman/?p=298</link>
		<comments>http://cometmancomic.com/cometman/?p=298#comments</comments>
		<pubDate>Sat, 05 Jun 2010 01:20:11 +0000</pubDate>
		<dc:creator>Serverus</dc:creator>
				<category><![CDATA[Cometman]]></category>
		<category><![CDATA[Episode 1]]></category>

		<guid isPermaLink="false">http://cometmancomic.com/cometman/?p=298</guid>
		<description><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=298" title="Are they going to stirrup trouble?"><img src="http://cometmancomic.com/cometman/comics-rss/2010-06-04-cman%20etc%20pg36.jpg" alt="Are they going to stirrup trouble?" class="comicthumbnail" title="Are they going to stirrup trouble?" />
</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=298" title="Are they going to stirrup trouble?"><img src="http://cometmancomic.com/cometman/comics-rss/2010-06-04-cman%20etc%20pg36.jpg" alt="Are they going to stirrup trouble?" class="comicthumbnail" title="Are they going to stirrup trouble?" />
</a></p>]]></content:encoded>
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		<title>Cliffhanger&#8230;</title>
		<link>http://cometmancomic.com/cometman/?p=295</link>
		<comments>http://cometmancomic.com/cometman/?p=295#comments</comments>
		<pubDate>Wed, 26 May 2010 21:08:36 +0000</pubDate>
		<dc:creator>Serverus</dc:creator>
				<category><![CDATA[Cometman]]></category>
		<category><![CDATA[Episode 1]]></category>

		<guid isPermaLink="false">http://cometmancomic.com/cometman/?p=295</guid>
		<description><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=295" title="TO BE CONTINUED!"><img src="http://cometmancomic.com/cometman/comics-rss/2010-05-26-cman%20etc%20pg35.jpg" alt="TO BE CONTINUED!" class="comicthumbnail" title="TO BE CONTINUED!" />
</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=295" title="TO BE CONTINUED!"><img src="http://cometmancomic.com/cometman/comics-rss/2010-05-26-cman%20etc%20pg35.jpg" alt="TO BE CONTINUED!" class="comicthumbnail" title="TO BE CONTINUED!" />
</a></p>]]></content:encoded>
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		<title>The Road Less Blown Up.</title>
		<link>http://cometmancomic.com/cometman/?p=293</link>
		<comments>http://cometmancomic.com/cometman/?p=293#comments</comments>
		<pubDate>Wed, 12 May 2010 22:56:26 +0000</pubDate>
		<dc:creator>Serverus</dc:creator>
				<category><![CDATA[Cometman]]></category>
		<category><![CDATA[Episode 1]]></category>

		<guid isPermaLink="false">http://cometmancomic.com/cometman/?p=293</guid>
		<description><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=293" title="In some games, rolling the score counter makes it freeze."><img src="http://cometmancomic.com/cometman/comics-rss/2010-05-12.jpg" alt="In some games, rolling the score counter makes it freeze." class="comicthumbnail" title="In some games, rolling the score counter makes it freeze." />
</a></p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=293" title="In some games, rolling the score counter makes it freeze."><img src="http://cometmancomic.com/cometman/comics-rss/2010-05-12.jpg" alt="In some games, rolling the score counter makes it freeze." class="comicthumbnail" title="In some games, rolling the score counter makes it freeze." />
</a></p>]]></content:encoded>
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		<title>Brain Rot</title>
		<link>http://cometmancomic.com/cometman/?p=285</link>
		<comments>http://cometmancomic.com/cometman/?p=285#comments</comments>
		<pubDate>Mon, 10 May 2010 05:48:11 +0000</pubDate>
		<dc:creator>Serverus</dc:creator>
				<category><![CDATA[Cometman]]></category>
		<category><![CDATA[Episode 1]]></category>

		<guid isPermaLink="false">http://cometmancomic.com/cometman/?p=285</guid>
		<description><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=285" title="Herric is not going to like what happens when he attacks that thing."><img src="http://cometmancomic.com/cometman/comics-rss/2010-05-09.jpg" alt="Herric is not going to like what happens when he attacks that thing." class="comicthumbnail" title="Herric is not going to like what happens when he attacks that thing." />
</a></p>The games here are: Kirby&#8217;s Dreamland, Sonic the Hedgehog, Legend of Zelda, Super Mario Bros, Megaman.]]></description>
			<content:encoded><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=285" title="Herric is not going to like what happens when he attacks that thing."><img src="http://cometmancomic.com/cometman/comics-rss/2010-05-09.jpg" alt="Herric is not going to like what happens when he attacks that thing." class="comicthumbnail" title="Herric is not going to like what happens when he attacks that thing." />
</a></p><p>The games here are:</p>
<p>Kirby&#8217;s Dreamland, Sonic the Hedgehog, Legend of Zelda, Super Mario Bros, Megaman.</p>
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		<title>It ain&#8217;t no Neverending Story.</title>
		<link>http://cometmancomic.com/cometman/?p=284</link>
		<comments>http://cometmancomic.com/cometman/?p=284#comments</comments>
		<pubDate>Fri, 07 May 2010 07:00:00 +0000</pubDate>
		<dc:creator>Serverus</dc:creator>
				<category><![CDATA[Cometman]]></category>
		<category><![CDATA[Episode 1]]></category>

		<guid isPermaLink="false">http://cometmancomic.com/cometman/?p=284</guid>
		<description><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=284" title="Getting someone to do roof repairs on an impenetrable fortress is a pain."><img src="http://cometmancomic.com/cometman/comics-rss/2010-05-07.jpg" alt="Getting someone to do roof repairs on an impenetrable fortress is a pain." class="comicthumbnail" title="Getting someone to do roof repairs on an impenetrable fortress is a pain." />
</a></p>Broca&#8217;s area is a region of the hominid brain with functions linked to speach.]]></description>
			<content:encoded><![CDATA[<p><a href="http://cometmancomic.com/cometman/?p=284" title="Getting someone to do roof repairs on an impenetrable fortress is a pain."><img src="http://cometmancomic.com/cometman/comics-rss/2010-05-07.jpg" alt="Getting someone to do roof repairs on an impenetrable fortress is a pain." class="comicthumbnail" title="Getting someone to do roof repairs on an impenetrable fortress is a pain." />
</a></p><p><strong>Broca&#8217;s area</strong> is a region of the hominid brain with functions linked to speach.</p>
]]></content:encoded>
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		<item>
		<title>James Bond Review</title>
		<link>http://cometmancomic.com/cometman/?p=282</link>
		<comments>http://cometmancomic.com/cometman/?p=282#comments</comments>
		<pubDate>Thu, 04 Mar 2010 07:00:00 +0000</pubDate>
		<dc:creator>Serverus</dc:creator>
				<category><![CDATA[Cometman]]></category>
		<category><![CDATA[Episode 1]]></category>

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		<title>Avatar Review</title>
		<link>http://cometmancomic.com/cometman/?p=278</link>
		<comments>http://cometmancomic.com/cometman/?p=278#comments</comments>
		<pubDate>Sat, 20 Feb 2010 07:00:00 +0000</pubDate>
		<dc:creator>Serverus</dc:creator>
				<category><![CDATA[Character Reviews]]></category>
		<category><![CDATA[Cometman]]></category>
		<category><![CDATA[Episode 1]]></category>

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		<item>
		<title>Boring old special effects.</title>
		<link>http://cometmancomic.com/cometman/?p=274</link>
		<comments>http://cometmancomic.com/cometman/?p=274#comments</comments>
		<pubDate>Tue, 05 Jan 2010 07:00:00 +0000</pubDate>
		<dc:creator>Serverus</dc:creator>
				<category><![CDATA[Cometman]]></category>
		<category><![CDATA[Episode 1]]></category>

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